Jan 31st- the beginnings of this blog, and the early beginnings of my days as a "gamer".
does that mean I plan on forgoing basic hygenic habits, eating old pizza, staying in all the time to stay up late putting endless hours into advancing my armies? hardly. However, I hope to gain enough profiency with the game- Civilization 4- to offer mildly insightful posts. key word- "mildly". No one's swinging for the fence, and I'm female anyways, a setback as most of the hardcore nerds- er, gamers- have something I do not- that fateful 'Y' chromosome.
But I digress. In my first experience with the game, I wanted to test Jared Diamond's assertion of the importance of location for farming. He establishes how critical food surplus was to ancient culture and explores the shift in different early societies from hunter-gatherers to food producers. In the game, I wanted to stagnate my people's development and keep them as hunter-gatherers, but when I attempted this, the game went nowhere. It was a flying flop. And other leaders' civilizations quickly progressed past mine, leading ultimately to my conquerization, which is not actually a word, but probably a new term I am going to coin.
Basically I tried to create Papau New Guinea all over again. The same thing happened to my people- conquered by other nation(s). On the other hand, I learned how to roam for space really well, and to attack wild animals on hills. It showed to me the importance of farming instead of just hunting. I wanted to experiment with something relatively elementary in the game and to test a fundamental yet also equally elementary assertion of Diamond's.
Despite the game being a failure, the test was a success.
Wednesday, January 31, 2007
Subscribe to:
Posts (Atom)